UK launch planned · Christmas 2027

The phone that gets them outside.

The phone that gets them outside.

Their own phone. Not an endless feed.
Calls, messages and live location meet real-world missions: find something, snap it, finish it, then put the phone away.

Outside comes first

Missions end with something done, found, photographed or completed.

A phone when they need one

Calls, messages, camera, location and check-ins keep the useful bits close.

No endless feeds

No social media, open browser or unrestricted app store pulling them back to the screen.

You stay in charge

Choose who they can contact and which capabilities are available.

Pip phone with dinosaur case
Pip phone with dinosaur case
Pip dinosaur case

Why Pip

Their first phone shouldn’t become their whole world.

A first phone is supposed to give them more freedom: walking home, going to football, meeting friends, starting to do things without you right beside them. Pip is designed around that moment — helping them stay connected without turning every spare minute into screen time.

Useful when they need it. Easy to put down when they don’t.

For them

Calls, messages, photos, missions, collections and things to earn.

For you

Approved contacts, location, school mode, bedtime and capability controls.

Pip dinosaur phone

The real world becomes the content

Do something. Snap it. Move on.

Pip missions have a beginning and an end. Score five penalties. Find something tiny. Photograph a brilliant bit of street art. Solve a family clue. Finish it, earn something, then the phone goes back in their pocket.

01

Go

A mission gives them a reason to head out and do something in the real world.

A mission gives them a reason to head out and do something in the real world.

02

Do

Play, explore, notice, solve, help or create — the activity is the point.

Play, explore, notice, solve, help or create — the activity is the point.

03

Snap

Use Pip to capture the result, the find or the moment.

Use Pip to capture the result, the find or the moment.

04

Done

Unlock a collection, badge or reward — then get back to whatever comes next.

Unlock a collection, badge or reward — then get back to whatever comes next.

Inside Pip

See what they can actually do.

A preview of the planned experience: connection, discovery, missions and responsibility. Screens and capabilities may evolve before launch.

Pip home screen

Home

Simple enough to understand at a glance, with the things they actually use.

Pip missions screen

Missions

Football, photo hunts, mysteries, nature and challenges you create.

Pip collections screen

Collections

Keep the things they discover, complete and photograph along the way.

Pip pocket money screen

Pocket money

See what they’ve earned, what they’re saving for and what comes next.

Pip in real life

The best part happens away from the screen.

Young child using Pip to photograph a flower

Discovery

Older child using the sleek black Pip phone outdoors

Independence

Pip grows with them

As their world gets bigger, Pip can grow with them.

01 · Start simple

02 · More freedom

03 · More responsibility

04 · More independence

For grown-ups

You decide what comes next.

Start simple, then add capabilities as they’re ready for them. Two children the same age don’t need to have the same phone.

Ready is a stage, not an age.

Calls & messages

Approved calls

Only people in their trusted circle.

Text messaging

One-to-one messaging with approved contacts.

Photo messages

Add richer messaging when you want to.

Ask to add a friend

Requests stay pending until you approve them.

Quick check-ins

Simple replies such as “On my way”.

Explore & create

Missions

Sport, photo, mystery, nature and family challenges.

Snap It camera

Take photos without feeds, filters or public posting.

Discovery

Identify and learn about things they find.

Collections

Save discoveries, achievements and completed challenges.

XP & badges

Positive progress without punitive streaks.

Money & responsibility

Pocket money

See a simple family-managed balance.

Pay

Tap to pay for approved everyday purchases with parent-set controls.

Savings goals

Save towards something they actually want.

Parent-set rewards

Attach money or XP to jobs and missions.

Responsibilities

Chores, homework completion, goals and everyday things to remember.

My day

A simple view of what’s happening next.

More independence

Location

See the device location when reassurance is useful.

Arrival alerts

Know when they reach home, school or another chosen place.

Maps & directions

Add navigation when they’re ready to travel further.

Music

An optional later capability rather than an always-on default.

Notes

A simple useful tool as Pip becomes more grown-up.

Boundaries

School mode

Quiet everything non-essential during class.

Bedtime mode

Reduce non-essential features at night.

Contact approval

New people cannot simply add themselves.

Always

No open browser

No general-purpose web browsing in the child experience.

Built in

No open app store

Capabilities are curated rather than freely downloadable.

Built in

Always there

SOS

Fast access to a grown-up when they need help.

Always

Emergency calling

Emergency access remains available regardless of modes.

Always

Battery & connectivity

Useful device status in the parent experience.

Always

Software updates

Secure updates keep Pip current as the product evolves.

Always

Make it theirs

Your phone. Make it yours.

Dinosaur today. Black silicone in a few years. Swap cases, straps and charms as their taste changes — without replacing the phone underneath.

Pip cases, charms and straps

Why I’m building Pip

I want a first phone to give kids more freedom, not more screen time.

People in my family are getting to the age where the first-phone question is starting to feel real. You want them to have more freedom — to go to a friend’s house, walk somewhere on their own, join clubs or just be out without you beside them — and still know they can reach you if they need to.

What worries me is what normally comes with that first phone. It isn’t just calls and messages. It can suddenly mean social feeds, an open internet and an endless stream of things competing for their attention.

And that’s the opposite of what I want for my own kids. I want them outside. I want them curious. I want them learning about the world because they’re actually in it — playing, exploring, noticing things, taking photos, trying something new and coming home with stories.

Pip is my attempt to build a better first step: a phone that keeps them connected and gives parents control over what they can access, but also encourages them to put it back in their pocket and get on with being a kid.

Oliver · Founder, Pip

FAQ

Questions parents ask.

How is Pip different from another kids’ phone?

Can my child download apps or browse the web?

Who can they call and text?

Will they outgrow Pip?

What happens to their photos and data?

When can I get one and what will it cost?

Founding families

Be there from the beginning.

Get product and launch updates, and hear about opportunities to help shape Pip. Joining the waitlist is an expression of interest, not a purchase or a reserved phone.

Join the Pip waitlist. No payment is taken here.